Montag, 30. Dezember 2013

Day 17: Christmas flakiness!

Hey everyone!

I´m still being flaky, but now the internet is working again on my computer and Christmas takes its toll on my time...thus I´m still opening the UVs, but I´ve made some progress, I need the other hand and the head and then I can start with the rig!

Day 17: UV progress

Freitag, 20. Dezember 2013

Day 14-16: Being flaky...again...

Hey everyone!

I admit, I'm being flaky on my challenge again..somewhere in the middle there is always this point, where I seem to lose persistance...

Anyways, I struggle to continue (and that the internet isn't working on my Windows OS isn't exactly motivating ;) ) and made some progress on the UVs. Screenshot asap, some of the UVs look pretty strange, but it's all a matter of the learning process, isn't it ;)

Freitag, 6. Dezember 2013

Day 11-13: Computer problems, being annoyed and UVs

Hey everyone!

I did continue with my challenge the past days, but due to computer problems I can't use the internet on my Windows system at the moment and I'm working on Linux now.

Anyways, I worked on my model a bit more, got annoyed because I'm not 100% happy, the neck still has a rim where I attached it to the body (no idea why) and I decided to move forward, because modelling is a matter of practice and I want to see my model walk as soon as possible! Thus I started with applying and opening the UVs...totally forgot what a nuisance that is :D

Photo will follow soon!

Montag, 2. Dezember 2013

Day 10: Braiiins...

Hey everyone!

I admit, I took a 3 day break from my challenge, first of all because my hand hurt, second because I was away on the weekend and third as well as most important: forcing me to continue these days would have meant killing the fun.

Anyhow, I´m back to tweaking my mesh, refining it and I attached the head today...alright, the neck and the eye sockets look really really weird, but I´ll try to repair it tomorrow. Otherwise I´ll just have a Frankenstein rabbit :)

Day 10: Braiiins....

Donnerstag, 28. November 2013

Day 9: Merge it!

Hey everyone!

It was a very long day indeed...so I just played around a bit with the eye sockets (still not quite happy but good enough to let it be for now) and I´ve duplicated the mesh to make an entire body...well, not too bad, more tweaking tomorrow.

Day 9: Merging a body

Mittwoch, 27. November 2013

Day 8:It´s a head!

Hey everyone!

It was a long day and I´m very tired...still I worked a bit on the hand and dared to duplicate my head mesh...Well, as usual I´m not 100% happy with the complete head. Only now all the mistakes become obvious and there is still a lot of work to do, before I consider the head as pretty.

However, not too bad for freestyle modelling without a template, I´d say. More tomorrow :)

Day 8: It´s a head!

Dienstag, 26. November 2013

Day 7:Modelling and attaching the hand

Hey everyone!

Today I continued to model the hand and eventually attached it to the body...I know, I know, it´s not the prettiest of them all, but I do remember my teacher in July saying that the hand is one of the trickiest things to model.

I did my best to try and achieve an animal-like hand, which is humanoid enough to animate it easily. I still have to figure out some meshes which went crazy during the merge to the arm, but that´s something for tomorrow.

Time for bed. Good night :)

Day 7: Attaching the hand to the body